Thursday 10 May 2012

Characterisation

Throughout the animating process I have constantly been thinking about the character of my piece. I found this piece (see below) on "lazy-villains" by a writer that inspired me to keep my character mute (no generic evil laugh!) to an extent (there is an audio soundtrack to the piece). I have also (through anthropomorphism) tried to step away from the 'typical' villain. I wanted to use the research I had gathered on existing villains and use some of the traits in my character but not to make a clone of a pre-existing character. The brief was to generate a new villain so that is what I hope I have achieved through my work.

http://nusseymagazine.com/abigailnussey/?p=455

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