Using morpher, I cloned Terry's clock face and by editing them seperately into various facial expressions (focusing on the mouth at this time) using the edit poly mode, I then linked them onto my original model and using SetKey, I manipulated the values of each mouth movement to make Terry move.
I then rendered this animation to see how it would look in my animation with materials and such. In retrospect I should've rendered every nth frame as my tutor suggested for my test render. This is a lesson I have learnt after a significant amount of time spent waiting for this 3 second video to render! I guess this is all part of learning to animate :)
The rendered video of Terry and the beginnings of his mouth movement;
Here you can see the beginnings of Terry's movements although work will have to be done to ensure the mouth is a lot smoother around the edges and also his eyes and the rest of his face will have to be manipulated to really acheive the desirable effect.
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