Thursday 22 March 2012

Research - Facial Expression

To get the right facial expression in my animation to portray the right emotion and be clear to the audience in terms of storyline I have been researching into different facial expressions. To start with I have been looking at the mouth and the different shapes I will have to create in morpher to allow Terry's mouth to move in a realistic fashion.


Here is a female mouth using the different movements to create certain shapes. Taking this as a starting point I have (using morpher) constructed some mouth shapes for Terry.

I have also been looking at the mouth shapes created by speech to use with Terry, even if I decide that he will be a mute character I thought it best to have the option of speech.



Following my research into the mouth movement to use with Terry, I then went on to do rather a lot of research into facial expressions used by actors to convey different types of emotion.



The following YouTube video is particularly helpful in explaining certain aspects of expression. For example, this professional actor suggests widening the eyes 35-40% without moving the upper brow to convey anger in the eyes.


Following this research I hope to convince a friend to let me film him acting out my storyboard as 'Sir' Terry, to capture the essence of emotion I wish to portray through my animation. I hope that this will be a very useful project in creating 'real' emotion in my piece.

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